The following tables list the members exposed by GoLayoutGenericNetwork<N,L,Y>.
Public Properties
| Name | Description |
| Layout | Gets or sets the GoLayout in which this network is being used. |
| LinkCount | Gets the number of Links in the Network. |
| Links | Gets an enumerator for the network's links. |
| NodeCount | Gets the number of Nodes in the Network. |
| Nodes | Gets an enumerator for the network's nodes. |
Top
Public Methods
| Name | Description |
| AddLink | Overloaded. Adds a Link to the network. Although this method is provided for completeness, LinkNodes provides a more efficient manner of linking nodes already in the network. |
| AddNode | Overloaded. Adds a GoLayoutGenericNetwork.Node<N,L,Y> to the Network. |
| AddNodesAndLinksFromCollection | Adds the objects in an IGoCollection to the network. |
| CreateNetworkLink | Allocate a new instance of GoLayoutGenericNetwork.Link<N,L,Y>. |
| CreateNetworkNode | Allocate a new instance of GoLayoutGenericNetwork.Node<N,L,Y>. |
| DeleteArtificialNodes | Delete all nodes and links that have no Northwoods.Go.GoObject associated with them. |
| DeleteLink | Overloaded. Deletes the input link from the network. |
| DeleteNode | Overloaded. Deletes the input node from the network. |
| DeleteSelfLinks | Deletes all links whose "to node" and "from node" are the same node. |
| FindLink | Returns the Link which was constructed for the GoObject. |
| FindNode | Returns the Node which was constructed for the GoObject. |
| GetNodesAndLinks | Retrieve all of the Northwoods.Go.GoObject nodes and links from the GoLayoutGenericNetwork.Node<N,L,Y>s and GoLayoutGenericNetwork.Link<N,L,Y>s that are in this network, by adding them to the given . |
| LinkNodes | Links two nodes already in the network and returns the created link. |
| RemoveAllNodesAndLinks | Removes all nodes and links from the network, resulting in an empty network. |
| ReverseLink | Reverses the direction of a link in the network. |
| SplitIntoSubNetworks<G> | Modify this network by splitting it up into separate subnetworks, each of which has all of its nodes connected to each other, but not to any nodes in any other subnetworks. |
Top
See Also